Official Rules of Around the Clock Darts

Around the Clock darts requires hitting numbers one through twenty in sequence, but one surprising rule variation could completely change your game strategy.

Around the Clock’s official rules are straightforward: you hit numbered segments one through twenty in sequence, then finish with the bullseye. Each player throws three darts per turn, and you need just one valid hit per number to progress. The dartboard’s standard setup has the bullseye hung 5 feet 8 inches high, with the throwing line 7 feet 9.25 inches away. You’ll complete the game once you’ve hit all twenty numbers and finished with both the outer and inner bull. However, house rules can modify the sequence or difficulty level, so understanding your specific game’s variations matters for strategy.

Key Takeaways

  • Players must hit numbered segments sequentially from one to twenty, then finish with the bullseye.
  • Each player throws three darts per turn in clockwise rotation after determining play order.
  • Only one successful hit per number is required to advance to the next target.
  • Valid hits require darts to land in the targeted segment without bouncing out or touching others.
  • Game completion requires hitting the outer bull first, then the inner bull as the final finish.

What Is Around the Clock?

sequential dart target training

If you’re looking for a dart game that’ll sharpen your accuracy without the pressure of a serious competition, Around the Clock‘s your best bet.

You’ll hit numbered segments on the dartboard in sequence, starting from one and working up to twenty, then finishing with the bullseye.

It’s straightforward: you need to land darts in each number consecutively before moving forward. Miss your target number, and you stay put until your next turn.

This game demands precision and focus while keeping things relaxed and fun. It’s perfect for practice sessions or casual playing with mates.

How the Dartboard Is Set Up

To get the most out of your Around the Clock practice, you’ll need to understand what you’re actually aiming at.

The standard dartboard features twenty numbered segments arranged in a circle, plus the outer bull’s-eye ring and center bullseye.

You’re working with a regulation board measuring 17.75 inches in diameter, hung precisely 5 feet 8 inches high to the center bullseye. The oche—that’s your throwing line—sits 7 feet 9.25 inches away.

Each number segment’s narrow outer band scores double points, while the thinner inner ring counts triple.

Master these measurements, and you’ll nail consistent Around the Clock rounds.

Turn Order: Who Shoots When?

Once you’ve got your board set up and understand the layout, you’ll need to figure out who’s actually throwing first—and that’s where turn order comes in.

In Around the Clock, you typically determine who goes first by having each player throw one dart at the board. Whoever’s closest to the bullseye starts the game.

After that, you’ll take turns in clockwise rotation, with each player throwing three darts per round. This simple system keeps things fair and moving smoothly, so everyone gets equal opportunities to progress through the numbers.

Valid Hits: What Counts and What Doesn’t

Accuracy matters when you’re throwing darts, and so does knowing what the scoreboard will actually accept.

You’ll want to understand exactly what counts toward your Around the Clock progression.

Here’s what registers as a valid hit:

  • Your dart’s tip must land and stick in the numbered segment you’re targeting
  • The dart can’t touch any other number before settling in your intended zone
  • Bounceouts don’t count—if your dart bounces back out, it’s gone
  • You need at least one dart in each number to advance to the next

Master these rules, and you’ll play confidently.

Progressing Through Clock Numbers: Hit Requirements Explained

Now that you’ve got your valid hits locked down, it’s time to understand how you actually move forward in Around the Clock—and it’s simpler than you might think.

You progress by hitting each number on the board in sequence, starting at one and working your way around to twenty, then the bullseye to finish. Each number requires only one successful hit before you can move to the next.

You don’t need multiple hits per number—just land that dart in the correct segment, and you’re advancing. Speed matters here. You’re racing against opponents, so efficiency counts.

Reaching the Bullseye and Winning

After you’ve worked your way through all twenty numbers on the board, you’ve got just one target left: the bullseye.

Here’s what you need to know:

  • Hit the outer bull first – This green or red ring counts as your single bullseye hit
  • Then nail the inner bull – The center circle (worth 50 points) completes the sequence
  • Land both sections cleanly – You must hit each area with a separate dart throw
  • You’ve won the game – Finishing the inner bull means victory and bragging rights at your local pub

You’re officially an Around the Clock champion.

What Happens When Two Players Finish Simultaneously?

When you’re neck and neck with your opponent and you both hit that inner bull on the same turn, you’ve entered a sudden-death situation that’ll need a tiebreaker to crown your champion.

Here’s how it works: you’ll play an extra round where you both try reaching the next number on the clock, starting from one. Whoever completes that number first wins the match outright.

If you tie again, you keep advancing through the sequence until someone breaks through. It’s nerve-wracking stuff, but it guarantees a clear winner every time.

Standard Ways to Win the Game

Most standard darts games you’ll play boil down to a few straightforward winning conditions, and understanding these’ll help you know exactly what you’re aiming for before you throw.

  • Reaching zero first – You start at 501 points and subtract your score each round until you hit exactly zero, called “busting out.”
  • Finishing on a double – Your final dart must land on a double (the outer narrow ring) to win legally.
  • Knocking out opponents – Some games eliminate players when they miss targets or fail specific requirements.
  • Highest score wins – Quick rounds where whoever scores most points takes it.

While the official rules keep darts competitive and fair, you’ll find that pubs and home setups often tweak the game to suit their crowd. These house rule variations can change how you approach your strategy entirely.

Some groups require you to hit specific numbers in strict sequence, while others let you skip around the clock freely. You might encounter “soft” versions where you tap numbers lightly or “strict” formats demanding clean hits. Double-in requirements vary too—some venues need you to start on doubles, others don’t.

These variations affect your throwing technique and mental game considerably, so always confirm local rules before competing.

Strategy Tips for Faster Completion

Now that you’ve got the house rules sorted, it’s time to focus on what actually speeds up your game—solid strategy and smart shot selection.

  • Aim for doubles first. You’ll complete numbers faster by hitting the double section immediately rather than working through singles.
  • Develop consistent grouping. Throwing three darts close together means you’ll hit your target more often, reducing wasted attempts.
  • Master your stance early. A stable position builds muscle memory, so you’re throwing accurately without overthinking.
  • Practice high-percentage throws. Focus on numbers you naturally hit well, maximizing efficiency during play.

Training Solo vs. Playing Competitively

Once you’ve drilled your basics alone, you’ll notice something shifts when you step up to competitive play.

Solo practice lets you refine your throw without pressure, building muscle memory through repetition.

Competitive darts introduces nerves, time limits, and opponents watching your every move.

You’ll discover which techniques actually hold under stress. Playing matches teaches you mental toughness and how to manage distractions.

The real game’s faster, tighter.

Solo training builds your foundation, but competition reveals your genuine skill level.

You need both: solitary drilling develops consistency, while playing tests whether you can deliver when it counts.

Regional Variations Around the World

The skills you’ve honed in solo practice and tested in competition look different depending on where you’re throwing.

Your Around the Clock game adapts across regions, shaped by local traditions and preferences:

  • British Standard: You’ll find strict adherence to 20-inch boards, treble-20 starts, and clockwise number sequences that define pub play.
  • American Variations: You might encounter softer dartboards, different scoring emphasis, and more relaxed rule interpretations.
  • European Styles: You’ll notice competitive formats emphasizing precision over speed, with standardized equipment specifications.
  • Asian Adaptations: You could see modified sequences and board layouts reflecting local playing preferences.

Understanding these differences sharpens your adaptability wherever you throw.

Frequently Asked Questions

Can I Play Around the Clock With More Than Four Players Simultaneously?

You can absolutely play Around the Clock with more than four players.

Picture the dartboard glowing under pub lights as five, six, or more competitors take turns hitting numbers one through twenty sequentially.

More players mean longer waits between your turns, but the game stays straightforward.

Each person throws darts at the current number, advancing when they score.

It’s competitive chaos that keeps everyone entertained.

What Equipment Specifications Are Required for Official Tournament Play?

For official tournament play, you’ll need a regulation dartboard measuring 18 inches in diameter, mounted with its center exactly 5 feet 8 inches high.

Your darts shouldn’t exceed 50 grams each. The throwing line, called the oche, sits 7 feet 9.25 inches from the board.

Flights and shafts must meet standard specifications too—nothing oversized or oddly weighted that’d give you an unfair advantage.

How Do I Protest or Appeal a Referee’s Decision During Play?

You’ve got to act fast when you disagree with a call. Signal the referee immediately—don’t wait until the next round.

State your concern clearly and calmly, explaining which rule you think got missed. The ref’ll review the situation and make a final call.

If you’re still unhappy, request the tournament director for an official appeal. Document what happened so you’ve got details handy.

Are There Age Restrictions or Skill Level Classifications for Competitions?

You’ll find most Around the Clock competitions don’t have strict age restrictions, though some tournaments require parental consent for players under eighteen.

Skill classifications vary by venue—casual leagues accept beginners, while sanctioned events often separate players into divisions based on your average score per round.

You should check your local club’s specific requirements since they determine their own eligibility standards.

What Is the Official Scoring System if Players Want to Track Points?

You’ll track points by assigning values to each number you hit during your turn. Standard scoring gives you the number’s face value—hit a 20, you score 20 points.

Double rings (outer thin band) double your points, while triple rings (inner thin band) triple them. You’re aiming to reach a set total, typically 501 or 301, before your opponents do.

Bust rules apply if you overshoot your target.